
A Heart of Worn Gold.
Note: Temporary note sorting system. To organise better when time allows.

Basics
Name: I'deryn Llyr.
DoB: 3rd Sun, 3rd Astral Moon.
Age: 30 31.
Species: Miqo'te.
Patron: Llymlaen.
Identity
Gender: Woman.
Pronouns: She / It.
Sexuality: Pansexual.
Appearance
Hair: Black, Cyan Highlights.
Eyes: Cerulean & Mint Green.
Height: 4'11.
Build: Triangle, Chubby.
Voice Claim: Garnet - Steven Universe.
Impression: Attentive, Focused, Exhausted.
Status
Citizenship: La Noscean; Limsa Lominsa.
Heritage: Cieldalaes Isles.
Job: Ichthyologist & Conservationist.
Employer: Dhyata Ichthyology Insitute.
Days Since Vacation: 1 Year, 28 Days.
Reputation: Respectable Peer.
Pay: Comfortable Upper-Middle Class.
Relationship: Monogamous; Luwalhati Dalisay.
Personality
Ambiable, Social, Confident, Calm, Logical, Clear, Focused, Dedicated, Honest, Incognizant, Unsubtle, Stubborn, Rigid, Unshifting, Workaholic, Guileless.
Competencies
Marine Biology - Specialises in fish, adept overall. Able to identify most species native to Eorzea & infamous ones from overseas by sight alone. Capable of operating and maintaining aquatic Aetheric Signature Counters. Aquascapes her own tanks.Seafaring - Able to helm her houseboat and most one man vessels. Not much else.Sketching - Does charcoal sketches without wireframe; poses come out as stiff & the anatomy is slightly off. Captures anything non-spoken well enough, though.Social - Holds her own in a debate, host events competently or teach in an engaging way. Unskilled elsewhere, though. Etiquette is serviceable enough, but only when unscrutinised. Wonderful host, though.

Overview
At a glance, I'deryn easily comes off as cold and detached; barring subtle ear and tail movements, her expression remains permanently enigmatic. However, it doesn't take more than a single conversation to recognise the brimming passion beneath it all. Above all else, I'deryn is a woman who cares. Perhaps a little too much.I'deryn never passes up a good cause. If someone or something is suffering and she is capable of doing something about it, she will - even at her own expense. Even having dedicated her life to keeping Vylbrand's aquatic ecology stable, she takes additional work in Ishgard, Thavnair, all over the star as of late.Still, not all of this is entirely out of the goodness of her heart. After all, she finds most are quick to scrutinise her findings & judge her performance. Her dad's connections & networking have only done so much to back up her genuine talent and she must work herself hard to maintain it. Harder than most of her peers.Work/Life balance is a myth to her. Both are one in the same, for her work is vital. This has cost her several relationships. Though she's a romantic at heart she fears that her duty may keep her from ever properly settling down. Doesn't mean she's given up trying.It isn't hard to notice as well that, even in the natural world, violence is something I'deryn finds hard to stomach. She understands and accepts the cycle of life well enough, beast eat beast and all, but even graphic descriptions of violence regarding man against man or even man against beast can unsettle her deeply.Regardless, she cannot deny it to be an incredibly effective last resort.
Perhaps I'll get to write my own autobiography. Or have one written about me.
Perhaps some day. Likely after I'm long dead.

Birth - Born in the Ceildalaes Islands to I'llyr Nunh & I'sian Glyn, specifically on the Isle of Cilgant. Due to her having heterochromia, birth is considered auspicious.
Third Summer - Finds out that drawing in the sand is a fun way of playing. Her favourite part is when the waves washes it away; something about having a new canvas every day.
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Sixth Summer - By this point, I'llyr Tia has utilised his old connections to secure employment in Wawalago's Pullers. He & I'deryn share a comfortable middle class life. Despite still learning to speak, I'deryn finds herself picking up reading swiftly.
Ninth Summer - Starts drawing with specialised charcoal properly, instead of using charred firewood. Maintains it as a method of recreation, rather than something to pursue perfection.
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Twelfth Summer - Llymlaen worship calcifies; finds comfort in the Twelve.
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Fifteenth Summer - Meets and talks with the leader of the DII. Invigorated to see people properly fighting against what almost ruined her old home. Resolves to join them upon completing her studies.
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Eighteenth Summer - Takes the onboarding exam to join the DII. Passes with flying colours, earns position as a research assistant.
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Twenty-First Summer - Work in Sastasha wraps up due to pirates. I'deryn graduates from assistant; highest rank she will achieve. Starts working harder.
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Twenty-Fourth Summer - Certified to do fieldwork on her own with the new ASCs. Swiftly becomes her specialty; finds said work soothing. Kills her first creature as a result, though. Has to be coaxed out of her room.
Twenty-Seventh Summer - Starts getting more social roles within the DII. Recognise her being poor at networking, place her on public-facing works like raising awareness or hosting events.
Thirtieth Summer - Starts work outside of Vylbrand & makes friends from outside of work. Makes peace with Nia, are now currently friends.
First Summer - Takes her first steps early, but is yet to say a word. I'llyr Nunh finds himself concerned, lacking any options.
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Fourth Summer - Trawlers, accompanied by pirates, almost scrape Cilgant clean of fish. Her mother leads a small group to chase them off. I'deryn rushes into what she thinks to be her room in the chirurgeon's, only to find her on the mortuary slab. Famine ensues.
Seventh Summer - Starts to demonstrate her brimming interest in wavekin. Her dad sees her completely deconstruct a butchered fish's anatomy on her own & uses newfound connections to get her a scholarship with some conditions.
Tenth Summer - Recieves a pet goldfish on her nameday. Still alive today. Named Sisi.
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Thirteenth Summer - Kisses her first girl; a merchant's daughter at the market. Has yet to see her again.
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Sixteenth Summer - The Calamity Occurs. I'deryn hunkers in a bar with her dad when it happens. Miraculously lose nothing but their old house; dad reworks their boat into a new home. Originally temporary, remains permanent.
Nineteenth Summer - Aids in expeditions to Sastasha prior to pirate take-over. Gains caving experience. Writes a paper on a isolated lake they find; findings are stolen and published by her at-the-time mentor, who promptly retires after receiving accolades.
Twenty-Second Summer - Engages in first scientific debate; does well, considering. Earns her consideration for some more social-facing roles within the DII.
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Twenty-Fifth Summer - Moves out into a houseboat, akin to the one she lived in with her dad. Costs a lot from both to afford. Satisfied.
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Twenty-Eighth Summer - Ends up in a relationship with a Nia Madoc, the DII's accountant. Relationship is the strongest I'deryn's had, but break up within the year. Work was prioritised over Nia. Ends on a sour note.
Thirty-First Summer - Present Day. Aids in humanitarian efforts near Thavnair, doesn't save as many as she'd like.
Second Summer - Swimming lessons begin as soon as she seems confident in walking. I'deryn takes to it well enough, for a two year old.
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Fifth Summer - I'llyr Nunh loses his position. Fortunately, due to his friendship with the victor, he allows him some wealth to take with him as he leaves. I'deryn is brought alongside him to Limsa Lominsa, says her first words at almost six summers old.
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Eighth Summer - Attempts to make some friends her own age. Fails. Finds comfort in her books, instead.
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Eleventh Summer - Tries forming connections with her peers again, faces ridicule for social ineptitude. Comforted by her tutor that spending time with "friends" who mock her is time wasted.
Fourteenth Summer - Refuses to throw her plushies away despite her dad's gentle insistance. Still has them. Will never get rid of them.
Seventeenth Summer - Makes first friends amongst her peers. Also purchases her tutor as thanks for the last ten years.
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Twentieth Summer - Takes up pistol training after too many close shaves. Begrudging, but prefers this to death.
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Twenty-Third Summer - Confides about feeling overlooked with one of the older women in the DII, told that she will not earn any respect within academia unless she gives the men good reason. Begins working herself ragged. Credibility receives a marginal improvement.
Twenty-Sixth Summer - Gets into her first romantic relationship with two co-workers, simultaneously. Ends within the year.
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Twenty-Ninth Summer - Publishes a paper on bioluminescent fish around the Isle of Umbra & how they aren't nightkin. Ends up in a number of scientific journals. Strains self even harder to meet new expectations.
Too much about work here.Not much else to write about.Should work on that.

Vylbrand
Member of the Dhyata Ichthyological Institute for Thirteen years
Frequent visitor of the Scholar's Guild's library.
Daughter of a manager in Wawalago's Pullers.
Regularly does public speaking.
Hosts events; Jellyfish Clean-up, Chat-and-Grill, Debates, et cetera.
Occasionally aids in overseeing markets.
Reminder to self; appeal for promotion.

Thanalan
Involved in a short lawsuit against a "Psionic Spa & Apothecary".
Has ties to a thriving silk business in Ul'dah.
Working with said business to sneak conservation laws disguised as economic ones.
Should bring cookies when I next visit.

Gridania
Visits the Mih Khetto's Amphitheatre for debates, vivisections, et cetera.
Barely reason to visit - barring the lesbian bar.

Coerthas
Studied wavekin in Dravania, findings were unfortunately limited.
Works with humanitarian aid group located in the Empyreum.
Aided Inquisitors with dealing with an outbreak of Whisper worms.
Signed an NDA for the last one.

Thavnair
Investigated "akasa" as well as "Annual marine population counts, including after the Burning Skies in particular".
Aided in humanitarian efforts helping a small fishing village.
Could have done more. Will do more.

Sharlayan
Receives monthly letters offering her a chance to study there.
Stop mailing me.


About
Thanks for checking me out! I'm Brit & this is my main RP character's carrd. Please keep the following in mind:Antibigotry - Bigotry is a disease that loves spreading through any space that tolerates it. If you're racist, sexist, homophobic, transphobic or whatever the hell, and ideas such as "From the River to the Sea" and "ACAB" upset you, I want nothing to do with you.Anti-AI - Please do not try to RP with me if you use AI generated images, have ChatGPT write for you or are generally in favour of Generative AI as a whole.Proxy Characters - Due to the current circumstances in my life, I cannot afford level or story skips for my characters. As such, and in order to be able to play my characters in regions outside of ARR & have them look how I imagine with minimal chafing, I will use my level 100 main as a stand-in for them. Please be understanding of this.Communication - If you have an issue, feel like there's been a misunderstanding or are unhappy about something I have control in, please tell me! I'm not a mind reader and being autistic makes it hard for me to gauge such things. I'd be happy to work things out.Reach Out - Never hesistate to DM me, whether its just to chat or if you wanna plan something! I'm not one to shut down those trying to get into contact without a good reason.

Themes
Violence
Burn out
People
Nature
Academia
Yes
Low/Mid Power & Fantasy.
Lore-Flexible Characters W/ Lore Basis.
Recognition from Hooks.
Walk Up & Talk
No
Lore-Breaking/Canon characters.
Self-Inserts.
Crack RP.
Isekai characters.
Mature themes handled poorly or fetishized.
Expectations
A few sentences in-game + a paragraph elsewhere, typos acceptable.
At least one post per two weeks (flexible based on circumstances).



